![]() It’s super easy to create a game and choose a team colour or allow all to play individually and this needs commending. Sticking with the ability to create a 2v2 game, it is definitely worth pointing out how easy and intuitive the lobby screen is. For example, if only there was a 2v2 game mode like tennis or volleyball with the passing technique in use primarily to throw heads over the net and score points against your opponents. Oh My Godheads teaches you how to pass the head between players by using the right bumper but this could have been used more than just as a tactical element. With only four options available for those looking to enjoy the multiplayer and a price tag of £10.99, it would be fair to expect at least one or two more. With such a huge emphasis on local-multiplayer – even the main loading screen settles on characters from the game sitting on a sofa all playing together – there just seems to be a lack of modes on offer. Pickups are also dotted around the arenas, and these can offer ranged options through bombs and explosive projectiles from the sky – strangely, explosive pies. You have a number of different attacks to choose from including a dash attack and jumping attack. The action within is fast-paced and frantic. I for one would have enjoyed a bit of backstory to them all. But I only know this from looking online as this information isn’t really presented in the game. The Godheads themselves are all based on real-life mythological Gods, ranging from Irish folklore to Japanese mythology via the Greeks, and the visual representation of each is akin to their representation in their respective worlds. ![]() Without these traits – and a small choice of maps – this game would lack variability altogether from other, better, local titles out there already. Some may give off shockwaves to keep players away, whilst others will explode or turn people into ice cubes if held for too long. These traits are where the game offers a bit of variability. There are different traits to each Godhead and it is useful to learn the specifics of each, as they can be vastly different and game-changing. ![]() There is also a single player mode that offers trials to be completed and then gives a grade on your performance. Headhunters is a standard deathmatch mode and Last Man Standing is just that. King of the Head requires players/teams to hold on to the head for as long as possible to score a point. Godheads keeps things fresh and interesting by offering a few different modes to choose from: Capture the Head is very much a Capture the Flag mode that requires players to pick up and control the head. The character models are all as weird and wacky as the game would suggest, with them including a skeleton, nods to Indiana Jones and Lara Croft and my personal favourite, a penguin wearing a top hat and smoking a pipe.
0 Comments
Leave a Reply. |